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Gearing Up for the Big Game Manchester NH

Although software makers and equipment manufacturers are still romancing the corporate market, there's another audience that's challenging developers to come up with faster, shinier, and more compelling technology. Behold the power of gaming.

Gamestop - Mall
(603) 641-1117
1500 South Willow Stste F-3
Manchester, NH
Game Stop
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7 Colby Ct
Bedford, NH
Game Stop
(603) 437-5836
35 Manchester Rdste 11C
Derry, NH
Gamestop - Mall
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310 Daniel Webster Highwaysuite 162
Nashua, NH
FYE
(603) 898-0936
The Mall @ Rockingham Park 99 Rockingham Park Boulevard
Salem, NH
Game Stop
(603) 647-7707
114 March Ave
Manchester, NH
Game Stop
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204 Quality Drsp.D2
Hooksett, NH
Game Stop
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124 State Route 101Aspace 26
Amherst, NH
FYE
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Pheasant Lane Mall 310 Daniel Webster Highway
Nashua, NH
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Gearing Up for the Big Game

Posted by : Elizabeth Millard

Innovation is a curious beast. You never know where it's going to come from or, more interestingly, where it's headed. In the past few decades, much innovation has taken place in the computing world because corporate IT departments have been hungry for faster processing speed, more secure networks, and better ways to communicate. Although software makers and equipment manufacturers are still romancing the corporate market, there's another audience that's challenging developers to come up with faster, shinier, and more compelling technology. Behold the power of gaming.

Unlike general computer users, who have a wide array of technology demands, gamers have very specific needs: fast processing, cool-looking computers, noise-cancelling headphones, and quick-responding monitors. Some may argue that such requirements merely make them into early adopters, but that's not quite accurate. Gamers aren't just a batch of technology-hungry geeks who happen to like buying the newest machines on the market. They're a group that's actually driving innovation, not just buying it.

Now hear this

Gamers present a challenge for companies attempting to sell to them, because they stray outside the boundaries of normal marketing tactics. For regular consumers, companies usually build a product they think will appeal to a mass audience, and then try to convince people that they need it or want it.

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